BL1: Deprecate the `bl1_init_bl2_mem_layout()` API

The `bl1_init_bl2_mem_layout()` API is now deprecated. The default weak
implementation of `bl1_plat_handle_post_image_load()` calculates the
BL2 memory layout and populates the same in x1(r1). This ensures
compatibility for the deprecated API.

Change-Id: Id44bdc1f572dc42ee6ceef4036b3a46803689315
Signed-off-by: Soby Mathew <soby.mathew@arm.com>
diff --git a/plat/common/plat_bl1_common.c b/plat/common/plat_bl1_common.c
index cee34ae..a197262 100644
--- a/plat/common/plat_bl1_common.c
+++ b/plat/common/plat_bl1_common.c
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2015, ARM Limited and Contributors. All rights reserved.
+ * Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
  *
  * SPDX-License-Identifier: BSD-3-Clause
  */
@@ -7,6 +7,7 @@
 #include <arch_helpers.h>
 #include <assert.h>
 #include <bl_common.h>
+#include <bl1.h>
 #include <debug.h>
 #include <errno.h>
 #include <platform.h>
@@ -43,11 +44,6 @@
 	return 0;
 }
 
-int bl1_plat_handle_post_image_load(unsigned int image_id)
-{
-	return 0;
-}
-
 /*
  * Following is the default definition that always
  * returns BL2 image details.
@@ -75,3 +71,54 @@
 	assert(0);
 	return -ENOMEM;
 }
+
+/*
+ * Default implementation for bl1_plat_handle_post_image_load(). This function
+ * populates the default arguments to BL2. The BL2 memory layout structure
+ * is allocated and the calculated layout is populated in arg1 to BL2.
+ */
+int bl1_plat_handle_post_image_load(unsigned int image_id)
+{
+	meminfo_t *bl2_tzram_layout;
+	meminfo_t *bl1_tzram_layout;
+	image_desc_t *image_desc;
+	entry_point_info_t *ep_info;
+
+	if (image_id != BL2_IMAGE_ID)
+		return 0;
+
+	/* Get the image descriptor */
+	image_desc = bl1_plat_get_image_desc(BL2_IMAGE_ID);
+	assert(image_desc);
+
+	/* Get the entry point info */
+	ep_info = &image_desc->ep_info;
+
+	/* Find out how much free trusted ram remains after BL1 load */
+	bl1_tzram_layout = bl1_plat_sec_mem_layout();
+
+	/*
+	 * Create a new layout of memory for BL2 as seen by BL1 i.e.
+	 * tell it the amount of total and free memory available.
+	 * This layout is created at the first free address visible
+	 * to BL2. BL2 will read the memory layout before using its
+	 * memory for other purposes.
+	 */
+#if LOAD_IMAGE_V2
+	bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->total_base;
+#else
+	bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->free_base;
+#endif /* LOAD_IMAGE_V2 */
+
+#if !ERROR_DEPRECATED
+	bl1_init_bl2_mem_layout(bl1_tzram_layout, bl2_tzram_layout);
+#else
+	bl1_calc_bl2_mem_layout(bl1_tzram_layout, bl2_tzram_layout);
+#endif
+
+	ep_info->args.arg1 = (uintptr_t)bl2_tzram_layout;
+
+	VERBOSE("BL1: BL2 memory layout address = %p\n",
+		(void *) bl2_tzram_layout);
+	return 0;
+}