Add bl2 setup code common across Broadcom platforms

Signed-off-by: Sheetal Tigadoli <sheetal.tigadoli@broadcom.com>
Change-Id: Iabeaee35c22608c93945c8295bf70947b0f6049a
diff --git a/plat/brcm/board/common/bcm_console.c b/plat/brcm/board/common/bcm_console.c
new file mode 100644
index 0000000..d484a6f
--- /dev/null
+++ b/plat/brcm/board/common/bcm_console.c
@@ -0,0 +1,65 @@
+/*
+ * Copyright (c) 2018-2020, ARM Limited and Contributors. All rights reserved.
+ *
+ * SPDX-License-Identifier: BSD-3-Clause
+ */
+
+#include <assert.h>
+
+#include <common/debug.h>
+#include <drivers/console.h>
+#include <drivers/ti/uart/uart_16550.h>
+
+#include <platform_def.h>
+
+/*******************************************************************************
+ * Functions that set up the console
+ ******************************************************************************/
+static console_t bcm_boot_console;
+static console_t bcm_runtime_console;
+
+/* Initialize the console to provide early debug support */
+void bcm_console_boot_init(void)
+{
+	int rc = console_16550_register(PLAT_BRCM_BOOT_UART_BASE,
+					PLAT_BRCM_BOOT_UART_CLK_IN_HZ,
+					BRCM_CONSOLE_BAUDRATE,
+					&bcm_boot_console);
+	if (rc == 0) {
+		/*
+		 * The crash console doesn't use the multi console API, it uses
+		 * the core console functions directly. It is safe to call panic
+		 * and let it print debug information.
+		 */
+		panic();
+	}
+
+	console_set_scope(&bcm_boot_console, CONSOLE_FLAG_BOOT);
+}
+
+void bcm_console_boot_end(void)
+{
+	(void)console_flush();
+
+	(void)console_unregister(&bcm_boot_console);
+}
+
+/* Initialize the runtime console */
+void bcm_console_runtime_init(void)
+{
+	int rc = console_16550_register(PLAT_BRCM_BL31_RUN_UART_BASE,
+					PLAT_BRCM_BL31_RUN_UART_CLK_IN_HZ,
+					BRCM_CONSOLE_BAUDRATE,
+					&bcm_runtime_console);
+	if (rc == 0)
+		panic();
+
+	console_set_scope(&bcm_runtime_console, CONSOLE_FLAG_RUNTIME);
+}
+
+void bcm_console_runtime_end(void)
+{
+	(void)console_flush();
+
+	(void)console_unregister(&bcm_runtime_console);
+}