stm32: Use generic console_t data structure
Since now the generic console_t structure holds the UART base address as
well, let's use that generic location and drop the UART driver specific
data structure at all.
Change-Id: Iea6ca26ff4903c33f0fad27fec96fdbabd4e0a91
Signed-off-by: Andre Przywara <andre.przywara@arm.com>
diff --git a/include/drivers/st/stm32_console.h b/include/drivers/st/stm32_console.h
index a2ad87c..8d9187d 100644
--- a/include/drivers/st/stm32_console.h
+++ b/include/drivers/st/stm32_console.h
@@ -9,17 +9,10 @@
#include <drivers/console.h>
-#define CONSOLE_T_STM32_BASE CONSOLE_T_DRVDATA
-
#ifndef __ASSEMBLER__
#include <stdint.h>
-struct console_stm32 {
- console_t console;
- uintptr_t base;
-};
-
/*
* Initialize a new STM32 console instance and register it with the console
* framework. The |console| pointer must point to storage that will be valid
@@ -27,7 +20,7 @@
* Its contents will be reinitialized from scratch.
*/
int console_stm32_register(uintptr_t baseaddr, uint32_t clock, uint32_t baud,
- struct console_stm32 *console);
+ console_t *console);
#endif /*__ASSEMBLER__*/