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bl1
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bl1_private.h
6c09af9
feat(rme): run BL2 in root world when FEAT_RME is enabled
by Zelalem Aweke
· 2 years, 5 months ago
2fe75a2
coverity: fix MISRA violations
by Zelalem
· 3 years, 10 months ago
c9f9d9e
Move BL1 and BL2 private defines to bl_common.h
by Antonio Nino Diaz
· 5 years ago
09d40e0
Sanitise includes across codebase
by Antonio Nino Diaz
· 5 years ago
c3cf06f
Standardise header guards across codebase
by Antonio Nino Diaz
· 5 years ago
93c78ed
libc: Fix all includes in codebase
by Antonio Nino Diaz
· 5 years ago
9f85f9e
Clean usage of void pointers to access symbols
by Joel Hutton
· 6 years ago
82cb2c1
Use SPDX license identifiers
by dp-arm
· 7 years ago
f3b4914
AArch32: Add generic changes in BL1
by Yatharth Kochar
· 7 years ago
c02fcc4
BL1: Add linker symbol identifying end of ROM content
by Sandrine Bailleux
· 7 years ago
48bfb88
FWU: Add Generic Firmware Update framework support in BL1
by Yatharth Kochar
· 8 years ago
7baff11
Add descriptor based image management support in BL1
by Yatharth Kochar
· 8 years ago
8f55dfb
Remove concept of top/bottom image loading
by Sandrine Bailleux
· 9 years ago
c6bc071
Remove extern keyword from function declarations
by Dan Handley
· 10 years ago
5b827a8
Separate BL functions out of arch.h
by Dan Handley
· 10 years ago