Add missing VS project files, generated by script
diff --git a/scripts/data_files/vs2010-app-template.vcxproj b/scripts/data_files/vs2010-app-template.vcxproj
new file mode 100644
index 0000000..7433cd3
--- /dev/null
+++ b/scripts/data_files/vs2010-app-template.vcxproj
@@ -0,0 +1,169 @@
+<?xml version="1.0" encoding="utf-8"?>

+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

+  <ItemGroup Label="ProjectConfigurations">

+    <ProjectConfiguration Include="Debug|Win32">

+      <Configuration>Debug</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Debug|x64">

+      <Configuration>Debug</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|Win32">

+      <Configuration>Release</Configuration>

+      <Platform>Win32</Platform>

+    </ProjectConfiguration>

+    <ProjectConfiguration Include="Release|x64">

+      <Configuration>Release</Configuration>

+      <Platform>x64</Platform>

+    </ProjectConfiguration>

+  </ItemGroup>

+  <ItemGroup>

+    <ClCompile Include="..\..\programs\<PATHNAME>.c" />

+  </ItemGroup>

+  <ItemGroup>

+    <ProjectReference Include="PolarSSL.vcxproj">

+      <Project>{46cf2d25-6a36-4189-b59c-e4815388e554}</Project>

+    </ProjectReference>

+  </ItemGroup>

+  <PropertyGroup Label="Globals">

+    <ProjectGuid>{54880004-9AA2-434D-A2F0-7F59D6F1536A}</ProjectGuid>

+    <Keyword>Win32Proj</Keyword>

+    <RootNamespace><APPNAME></RootNamespace>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseDebugLibraries>true</UseDebugLibraries>

+    <CharacterSet>Unicode</CharacterSet>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseDebugLibraries>true</UseDebugLibraries>

+    <CharacterSet>Unicode</CharacterSet>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseDebugLibraries>false</UseDebugLibraries>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+    <CharacterSet>Unicode</CharacterSet>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">

+    <ConfigurationType>Application</ConfigurationType>

+    <UseDebugLibraries>false</UseDebugLibraries>

+    <WholeProgramOptimization>true</WholeProgramOptimization>

+    <CharacterSet>Unicode</CharacterSet>

+    <PlatformToolset>Windows7.1SDK</PlatformToolset>

+  </PropertyGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />

+  <ImportGroup Label="ExtensionSettings">

+  </ImportGroup>

+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">

+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />

+  </ImportGroup>

+  <PropertyGroup Label="UserMacros" />

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <LinkIncremental>true</LinkIncremental>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <LinkIncremental>true</LinkIncremental>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <LinkIncremental>false</LinkIncremental>

+  </PropertyGroup>

+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <LinkIncremental>false</LinkIncremental>

+  </PropertyGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">

+    <ClCompile>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <Optimization>Disabled</Optimization>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>

+    </ClCompile>

+    <Link>

+      <SubSystem>Console</SubSystem>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <ShowProgress>NotSet</ShowProgress>

+      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);PolarSSL.lib</AdditionalDependencies>

+      <AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>

+    </Link>

+    <ProjectReference>

+      <LinkLibraryDependencies>false</LinkLibraryDependencies>

+    </ProjectReference>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">

+    <ClCompile>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <WarningLevel>Level3</WarningLevel>

+      <Optimization>Disabled</Optimization>

+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>

+    </ClCompile>

+    <Link>

+      <SubSystem>Console</SubSystem>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <ShowProgress>NotSet</ShowProgress>

+      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);PolarSSL.lib</AdditionalDependencies>

+      <AdditionalLibraryDirectories>Debug</AdditionalLibraryDirectories>

+    </Link>

+    <ProjectReference>

+      <LinkLibraryDependencies>false</LinkLibraryDependencies>

+    </ProjectReference>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">

+    <ClCompile>

+      <WarningLevel>Level3</WarningLevel>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <Optimization>MaxSpeed</Optimization>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <IntrinsicFunctions>true</IntrinsicFunctions>

+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>

+    </ClCompile>

+    <Link>

+      <SubSystem>Console</SubSystem>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <OptimizeReferences>true</OptimizeReferences>

+      <AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>

+      <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);PolarSSL.lib</AdditionalDependencies>

+    </Link>

+  </ItemDefinitionGroup>

+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">

+    <ClCompile>

+      <WarningLevel>Level3</WarningLevel>

+      <PrecompiledHeader>

+      </PrecompiledHeader>

+      <Optimization>MaxSpeed</Optimization>

+      <FunctionLevelLinking>true</FunctionLevelLinking>

+      <IntrinsicFunctions>true</IntrinsicFunctions>

+      <PreprocessorDefinitions>WIN64;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>

+      <AdditionalIncludeDirectories>../../include</AdditionalIncludeDirectories>

+    </ClCompile>

+    <Link>

+      <SubSystem>Console</SubSystem>

+      <GenerateDebugInformation>true</GenerateDebugInformation>

+      <EnableCOMDATFolding>true</EnableCOMDATFolding>

+      <OptimizeReferences>true</OptimizeReferences>

+      <AdditionalLibraryDirectories>Release</AdditionalLibraryDirectories>

+      <AdditionalDependencies>%(AdditionalDependencies);</AdditionalDependencies>

+    </Link>

+  </ItemDefinitionGroup>

+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

+  <ImportGroup Label="ExtensionTargets">

+  </ImportGroup>

+</Project>

diff --git a/scripts/data_files/vs6-app-template.dsp b/scripts/data_files/vs6-app-template.dsp
new file mode 100644
index 0000000..87dbea2
--- /dev/null
+++ b/scripts/data_files/vs6-app-template.dsp
@@ -0,0 +1,101 @@
+# Microsoft Developer Studio Project File - Name="<APPNAME>" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Console Application" 0x0103

+

+CFG=<APPNAME> - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "<APPNAME>.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "<APPNAME>.mak" CFG="<APPNAME> - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

+!MESSAGE 

+!MESSAGE "<APPNAME> - Win32 Release" (based on "Win32 (x86) Console Application")

+!MESSAGE "<APPNAME> - Win32 Debug" (based on "Win32 (x86) Console Application")

+!MESSAGE 

+

+# Begin Project

+# PROP AllowPerConfigDependencies 0

+# PROP Scc_ProjName ""

+# PROP Scc_LocalPath ""

+CPP=cl.exe

+RSC=rc.exe

+

+!IF  "$(CFG)" == "<APPNAME> - Win32 Release"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 0

+# PROP BASE Output_Dir ""

+# PROP BASE Intermediate_Dir "temp"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 0

+# PROP Output_Dir ""

+# PROP Intermediate_Dir "temp"

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c

+# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c

+# ADD BASE RSC /l 0x40c /d "NDEBUG"

+# ADD RSC /l 0x40c /d "NDEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386

+

+!ELSEIF  "$(CFG)" == "<APPNAME> - Win32 Debug"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 1

+# PROP BASE Output_Dir ""

+# PROP BASE Intermediate_Dir "temp"

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 1

+# PROP Output_Dir ""

+# PROP Intermediate_Dir "temp"

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c

+# ADD CPP /nologo /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ  /c

+# ADD BASE RSC /l 0x40c /d "_DEBUG"

+# ADD RSC /l 0x40c /d "_DEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib  kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept

+

+!ENDIF 

+

+# Begin Target

+

+# Name "<APPNAME> - Win32 Release"

+# Name "<APPNAME> - Win32 Debug"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

+# Begin Source File

+

+SOURCE=..\..\programs\<PATHNAME>.c

+# ADD CPP /I "../../include"

+# End Source File

+# End Group

+# Begin Group "Header Files"

+

+# PROP Default_Filter "h;hpp;hxx;hm;inl"

+# End Group

+# Begin Group "Resource Files"

+

+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"

+# End Group

+# End Target

+# End Project