Update CTR doc for the 64-bit block cipher
- constants need adjustment
- don't mention "random nonces" as the space is too small
diff --git a/include/mbedtls/blowfish.h b/include/mbedtls/blowfish.h
index 0318db6..fb16782 100644
--- a/include/mbedtls/blowfish.h
+++ b/include/mbedtls/blowfish.h
@@ -180,18 +180,36 @@
*
* There are two common strategies for managing nonces with CTR:
*
- * 1. Use a counter starting at 0 or a random value. With this
- * strategy, this function will increment the counter for you, so
- * you only need to preserve the \p nonce_counter buffer between
- * calls. With this strategy, you must not encrypt more than
- * 2**64 blocks of data.
- * 2. Use a randomly-generated \p nonce_counter for each call.
- * With this strategy, you need to ensure the nonce is generated
- * in an unbiased way and you must not encrypt more than 2**32
- * blocks of data.
+ * 1. You can handle everything as a single message processed over
+ * successive calls to this function. In that case, you want to
+ * set \p nonce_counter and \p nc_off to 0 for the first call, and
+ * then preserve the values of \p nonce_counter, \p nc_off and \p
+ * stream_block across calls to this function as they will be
+ * updated by this function.
*
- * Note that for both stategies, the limit is in number of blocks
- * and that a Blowfish block is 8 bytes.
+ * With this strategy, you must not encrypt more than 2**64
+ * blocks of data with the same key.
+ *
+ * 2. You can encrypt separate messages by dividing the \p
+ * nonce_counter buffer in two areas: the first one used for a
+ * per-message nonce, handled by yourself, and the second one
+ * updated by this function internally.
+ *
+ * For example, you might reserve the first 4 bytes for the
+ * per-message nonce, and the last 4 bytes for internal use. In that
+ * case, before calling this function on a new message you need to
+ * set the first 4 bytes of \p nonce_counter to your chosen nonce
+ * value, the last 4 to 0, and \p nc_off to 0 (which will cause \p
+ * stream_block to be ignored). That way, you can encrypt at most
+ * 2**32 messages of up to 2**32 blocks each with the same key.
+ *
+ * The per-message nonce (or information sufficient to reconstruct
+ * it) needs to be communicated with the ciphertext and must be unique.
+ * The recommended way to ensure uniqueness is to use a message
+ * counter.
+ *
+ * Note that for both stategies, sizes are measured in blocks and
+ * that a Blowfish block is 8 bytes.
*
* \param ctx Blowfish context
* \param length The length of the data