feat(cm): context switch MDCR_EL3 register
Currently MDCR_EL3 register value is same for all the
worlds(Non-secure, Secure, Realm and Root).
With this approach, features enable/disable settings
remain same across all the worlds. This is not ideal as
there must be flexibility in controlling feature as per
the requirements for individual world.
The patch addresses this by providing MDCR_EL3 a per world
value. Features with identical values for all the worlds are
grouped under ``manage_extensions_common`` API.
Change-Id: Ibc068d985fe165d8cb6d0ffb84119bffd743b3d1
Signed-off-by: Jayanth Dodderi Chidanand <jayanthdodderi.chidanand@arm.com>
diff --git a/include/lib/extensions/spe.h b/include/lib/extensions/spe.h
index 7b39037..c6e44f9 100644
--- a/include/lib/extensions/spe.h
+++ b/include/lib/extensions/spe.h
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2017-2023, Arm Limited and Contributors. All rights reserved.
+ * Copyright (c) 2017-2024, Arm Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
@@ -8,13 +8,14 @@
#define SPE_H
#include <stdbool.h>
+#include <context.h>
#if ENABLE_SPE_FOR_NS
-void spe_init_el3(void);
+void spe_enable(cpu_context_t *ctx);
void spe_init_el2_unused(void);
void spe_disable(void);
#else
-static inline void spe_init_el3(void)
+static inline void spe_enable(cpu_context_t *ctx)
{
}
static inline void spe_init_el2_unused(void)